// VERIFY EVERY ROLL
// PROVABLY FAIR
Every roll on RADSITE is determined by a deterministic hash of three values: a server seed the house commits to in advance, a client seed you control, and an auto-incrementing nonce. Plug those into the verifier below and you'll get exactly the same outcome we did — no fudging, no after-the-fact tweaking. Rotate your client seed any time you want a fresh stream.
// COMMITTED
Server seed hashed publicly before play.
// HASHED
serverSeed | clientSeed | nonce → PRNG.
// VERIFIABLE
Re-run any roll here to check the math.
// YOURS
Rotate your client seed any time.
Seeds & Nonce
// the three ingredients of every roll
// SERVER SEED
Pre-committed by the house. Hashed publicly, revealed at end of session.
// CLIENT SEED
You control this. Rotate any time to invalidate predictability.
// NONCE
Increments by 1 every wager. Guarantees each roll is unique.
0
// FORMULA
hash(serverSeed | clientSeed | nonce) → PRNG → outcome.Roll Simulator
// plug in any seeds and watch the outcome
// SERVER SEED
// CLIENT SEED
// NONCE
// CRATE
Uncommon
Black OPS Metal Facemask
Value₴ 1.08Index#16 of 42Odds2.73%
// HASH VISUALIZATION
// bytes from hashed input
0x732d57d0ad3d2456
INPUT radsite-server-v1-eyJ0c0Ijo2NjAsImhhc2giOiJjMzlhYjY3In0|seed_initial|0
// Outputs are deterministic — same inputs always produce the same result. Bump the nonce or rotate any seed to see something new.
// HOW TO VERIFY A PAST ROLL
- Copy the server seed shown above (or the revealed seed for a finished session).
- Paste your client seed from your profile settings.
- Enter the nonce that corresponded to that wager.
- Pick the gamemode tab — the outcome shown is mathematically identical to what you rolled.
// The PRNG used (xmur3 + sfc32) is the same constructor the live game uses. This site is a simulation; no real money is at risk, but the math is the math.